Planned Features

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Revision as of 01:58, 5 February 2021 by Henrique (talk | contribs)

Teste

Constitution/Endurance

Can you take a beating and still standing? Pull all-nighters every night? Alcohol affects you as much as water? Being able to endure all this in your body and being able to keep going is a trait desired by many but possessed by few.

Dexterity/Agility

Precision, Swiftness, Flexibility. When you are nimble you can always find a way to get out of a tough spot.

Intelligence

The biggest trait of the people that made us evolve beyond what nature intended and with their insatiable curiosity they can't seem to stop pushing forward, but at what cost.

Strength

Use to be considered the raw power of the muscles, but with the advance in a few of technology and biology, the definition of strength has expanded beyond that.

Virtue

How you act toward other, or how they perceive you, are you trustworthy? Or do you only seem trustworthy? This is defined by how you act, and being someone that's trustworthy can bring a lot of goodwill from other, but it's not as profitable.

Willpower/Charisma

In a mental tug-o-war the person with most willpower always has the advantage, and with just a few words can easily convince anyone with a weak mind. They always stay on top as leader, until they find someone more intimidating.

Wisdom

Being wit, able to quickly ascertain the situation and notice thing other might miss. It's hard to con someone that can see through you like they were looking a glass window, specially when they know how life works and

Skills determine how good you are at doing something, synergies increase the skill level in other skills when they have a similarity.

Constitution/Endurance

Athletics

Increase running speed, reduce the use of stamina and defines for how long you stay fatigued.

Synergy: Swimming

Survival

How to survive in unknown places

Swimming

Allow to swim faster and hold breath for longer.

Synergy: Athletics

Dexterity/Agility

Acrobatics

Improve the movement, allow to break the fall, jump higher and farther, grab edges more easily.

Synergy: Sneak

Guns

Precision with of firearms

Sleight of Hand/Pickpocket

Can help you pick small items from people or places without being noticed.

Sneak

Can walk silently, remain hiding from enemies, and lose enemies if they detect you.

Intelligence

Computers

Can create and remotely takeover systems like networks or BCI, improve the software of augmentations.

Synergy: Electronics, Mech

Electronics

Can bypass security systems, cameras, change the programming of droids

Synergy: Computers, Mech

Mech

Controlling drones with more efficiency, improving the hardware of augmentations, locating weakness in drones and droids.

Synergy: Computers, Electronics

Investigation

Understand better what information could be useful in the future, and see relevance of thing that others might miss.

Science

Understanding of physics and chemical compounds

Synergy: Investigation

Strength

Brawl

Hand to Hand combat, besides the most obvious use it can be useful intimidate and extract information.

Willpower/Charisma

Barter

You can use negotiate better prices to buy or sell items or information, better rewards for missions, and appraising items.

Speech

Make lead a conversation to get information from people, or just interrogate without using force.

Synergy: Investigation

Wisdom

Medicine

Make health kits or other related tools with more efficiency, can understand better the condition of enemies, and detect injuries that can be taken advantage of.

Perception

Can notice enemies more easily, distinguish footsteps between noise,

Implants are modifications to the Human Body, they are capable of enhancing and/or expanding human abilities beyond what their natural bodies are able to do on their own, like increasing the visible light spectrum or muscles that can lift dozen times more than a untrained body can. There are several types of implants available: Mech, Biomech, Nanotech and some that mix more than one types to maximize efficiency. They are also tools called Wearables that can give similar abilities by using non-invasive means but they are less effective in most of the cases.